<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE keyboard SYSTEM "file://localhost/System/Library/DTDs/KeyboardLayout.dtd">
<!--Last edited by Ukelele version 1.8.4 on 2009-10-03 at 21:28 (CEST)-->
<keyboard group="0" id="5002" name="Deutsch (Neo 2)" maxout="2">
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        </keyMapSelect>
        <keyMapSelect mapIndex="2">
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        <keyMapSelect mapIndex="3">
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        <keyMapSelect mapIndex="4">
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        <keyMapSelect mapIndex="5">
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        <action id="a11">
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            <when state="Bogen" output="ŏ"/>
            <when state="Doppelakut" output="&#xF6;"/>
            <when state="Ebene3" output="*"/>
            <when state="Gravis" output="ò"/>
            <when state="Hacek" output="ǒ"/>
            <when state="Krousek" output="o̊"/>
            <when state="Punkt" output="&#x1ECD;"/>
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            <when state="Tilde2" output="&#xF5;"/>
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            <when state="Zirkumflex" output="&#xF4;"/>
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        <action id="a12">
            <when state="none" output="u"/>
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            <when state="Doppelakut" output="&#xFC;"/>
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            <when state="Hacek" output="&#x16F;"/>
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        <action id="a13">
            <when state="none" output="A"/>
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            <when state="Doppelakut" output="&#xC4;"/>
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            <when state="Hacek" output="Ǎ"/>
            <when state="Krousek" output="Å"/>
            <when state="Punkt" output="&#x1EA0;"/>
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            <when state="Tilde2" output="&#xC3;"/>
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            <when state="Bogen" output="Ŏ"/>
            <when state="Doppelakut" output="&#xD6;"/>
            <when state="Ebene3" output="ο"/>
            <when state="Gravis" output="Ò"/>
            <when state="Hacek" output="Ǒ"/>
            <when state="Krousek" output="O̊"/>
            <when state="Punkt" output="&#x1ECC;"/>
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            <when state="Tilde2" output="&#xD5;"/>
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            <when state="Zirkumflex" output="&#xD4;"/>
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        <action id="a15">
            <when state="none" output="U"/>
            <when state="Akut" output="&#xDA;"/>
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            <when state="Bogen" output="Ŭ"/>
            <when state="Doppelakut" output="&#xDC;"/>
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            <when state="Hacek" output="Ǔ"/>
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            <when state="Umlaut/Trema" output="Ü"/>
            <when state="Zirkumflex" output="&#xDB;"/>
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        <action id="a16">
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            <when state="Doppelakut" output="&#xEF;"/>
            <when state="Ebene3" output="/"/>
            <when state="Gravis" output="ì"/>
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            <when state="Tilde" output="ĩ"/>
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            <when state="Zirkumflex" output="&#xEE;"/>
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        <action id="a17">
            <when state="none" output="I"/>
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            <when state="Doppelakut" output="&#xCF;"/>
            <when state="Ebene3" output="ι"/>
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            <when state="Punkt" output="&#x130;"/>
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            <when state="Umlaut/Trema" output="Ï"/>
            <when state="Zirkumflex" output="&#xCE;"/>
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        <action id="a18">
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            <when state="Bogen" output="ĕ"/>
            <when state="Doppelakut" output="&#xEB;"/>
            <when state="Ebene3" output="}"/>
            <when state="Gravis" output="è"/>
            <when state="Hacek" output="ě"/>
            <when state="Krousek" output="e̊"/>
            <when state="Ogonek/Komma" output="ȩ"/>
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            <when state="Umlaut/Trema" output="ë"/>
            <when state="Zirkumflex" output="&#xEA;"/>
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        <action id="a19">
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            <when state="Akut" output="&#xC9;"/>
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            <when state="Bogen" output="Ĕ"/>
            <when state="Doppelakut" output="&#xCB;"/>
            <when state="Ebene3" output="ε"/>
            <when state="Gravis" output="È"/>
            <when state="Hacek" output="Ě"/>
            <when state="Krousek" output="E̊"/>
            <when state="Ogonek/Komma" output="Ȩ"/>
            <when state="Punkt" output="&#x116;"/>
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            <when state="Zirkumflex" output="&#xCA;"/>
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            <when state="Doppelakut" output="&#x201E;"/>
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        <action id="a21">
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            <when state="Doppelakut" output="&#x201A;"/>
            <when state="Punkt" output="&#x2026;"/>
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        <action id="a22">
            <when state="none" output=" "/>
            <when state="Akut" output="&#xB4;"/>
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            <when state="Doppelakut" output="&#x22;"/>
            <when state="Hacek" output="ˇ"/>
            <when state="Krousek" output="˚"/>
            <when state="Punkt" output="&#xB7;"/>
            <when state="Schrägstrich" output="̷̷"/>
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            <when state="Tilde2" output="~"/>
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            <when state="übergesetzte Cedille" output="῾"/>
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        <action id="a23">
            <when state="none" output="ϵ"/>
            <when state="Tilde2" output="~"/>
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        <action id="a24">
            <when state="none" output="n"/>
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            <when state="Ogonek/Komma" output="ņ"/>
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            <when state="Tilde2" output="&#xF1;"/>
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        <action id="a25">
            <when state="none" output="N"/>
            <when state="Ebene3" output="ν"/>
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            <when state="Ogonek/Komma" output="Ņ"/>
            <when state="Tilde" output="Ñ"/>
            <when state="Tilde2" output="&#xD1;"/>
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        <action id="a26">
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        <action id="a27">
            <when state="none" output="Y"/>
            <when state="Akut" output="&#xDD;"/>
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            <when state="Ebene3" output="υ"/>
            <when state="Gravis" output="Ỳ"/>
            <when state="Krousek" output="Y̊"/>
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            <when state="Zirkumflex" output="Ŷ"/>
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        <action id="a28">
            <when state="none" output="L"/>
            <when state="Ebene3" output="λ"/>
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            <when state="Ogonek/Komma" output="Ļ"/>
            <when state="Punkt" output="&#x13F;"/>
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        <action id="a29">
            <when state="none" output="l"/>
            <when state="Akut" output="ĺ"/>
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            <when state="Punkt" output="&#x140;"/>
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        <action id="a30">
            <when state="none" output="Z"/>
            <when state="Ebene3" output="ζ"/>
            <when state="Hacek" output="Ž"/>
            <when state="Punkt" output="&#x17B;"/>
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        <action id="a31">
            <when state="none" output="z"/>
            <when state="Ebene3" output="`"/>
            <when state="Hacek" output="ž"/>
            <when state="Punkt" output="&#x17C;"/>
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        <action id="a32">
            <when state="none" output="u"/>
            <when state="Akut" output="&#xFA;"/>
            <when state="Akut2" output="&#xFA;"/>
            <when state="Bogen" output="ŭ"/>
            <when state="Doppelakut" output="&#xFC;"/>
            <when state="Ebene3" output="\"/>
            <when state="Gravis" output="ù"/>
            <when state="Hacek" output="ǔ"/>
            <when state="Krousek" output="ů"/>
            <when state="Tilde" output="ũ"/>
            <when state="Umlaut/Trema" output="ü"/>
            <when state="Zirkumflex" output="&#xFB;"/>
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        <action id="a33">
            <when state="none" output="h"/>
            <when state="Akut" output="&#xFA;"/>
            <when state="Akut2" output="&#xFA;"/>
            <when state="Bogen" output="&#xFB;"/>
            <when state="Doppelakut" output="&#xFC;"/>
            <when state="Gravis" output="ù"/>
            <when state="Hacek" output="&#x16F;"/>
            <when state="Krousek" output="ů"/>
            <when state="Tilde" output="ũ"/>
            <when state="Umlaut/Trema" output="ü"/>
            <when state="Zirkumflex" output="&#xFB;"/>
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        <action id="a34">
            <when state="none" output="a"/>
            <when state="Akut" output="&#xE1;"/>
            <when state="Akut2" output="&#xE1;"/>
            <when state="Bogen" output="ă"/>
            <when state="Doppelakut" output="&#xE4;"/>
            <when state="Ebene3" output="{"/>
            <when state="Gravis" output="à"/>
            <when state="Hacek" output="ǎ"/>
            <when state="Krousek" output="å"/>
            <when state="Punkt" output="&#x1EA1;"/>
            <when state="Tilde" output="ã"/>
            <when state="Tilde2" output="&#xE3;"/>
            <when state="Umlaut/Trema" output="ä"/>
            <when state="Zirkumflex" output="&#xE2;"/>
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        <action id="a35">
            <when state="none" output="l"/>
            <when state="Akut" output="&#xE9;"/>
            <when state="Akut2" output="&#xE9;"/>
            <when state="Bogen" output="&#xEA;"/>
            <when state="Doppelakut" output="&#xEB;"/>
            <when state="Gravis" output="è"/>
            <when state="Ogonek/Komma" output="ȩ"/>
            <when state="Punkt" output="&#x117;"/>
            <when state="Tilde" output="ẽ"/>
            <when state="Umlaut/Trema" output="ë"/>
            <when state="Zirkumflex" output="&#xEA;"/>
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        <action id="a36">
            <when state="none" output="k"/>
            <when state="Akut" output="&#xFD;"/>
            <when state="Akut2" output="&#xFD;"/>
            <when state="Gravis" output="ỳ"/>
            <when state="Krousek" output="ẙ"/>
            <when state="Umlaut/Trema" output="ÿ"/>
            <when state="Zirkumflex" output="ŷ"/>
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        <action id="a37">
            <when state="none" output="b"/>
            <when state="Akut" output="ń"/>
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            <when state="Ogonek/Komma" output="ņ"/>
            <when state="Tilde" output="ñ"/>
            <when state="Tilde2" output="&#xF1;"/>
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        <action id="a38">
            <when state="none" output="g"/>
            <when state="Akut" output="&#xED;"/>
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            <when state="Doppelakut" output="&#xEF;"/>
            <when state="Gravis" output="ì"/>
            <when state="Tilde" output="ĩ"/>
            <when state="Umlaut/Trema" output="ï"/>
            <when state="Zirkumflex" output="&#xEE;"/>
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        <action id="a39">
            <when state="none" output="f"/>
            <when state="Akut" output="&#xF3;"/>
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            <when state="Bogen" output="&#xF4;"/>
            <when state="Doppelakut" output="&#xF6;"/>
            <when state="Gravis" output="ò"/>
            <when state="Punkt" output="&#x1ECD;"/>
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            <when state="Tilde2" output="&#xF5;"/>
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            <when state="Zirkumflex" output="&#xF4;"/>
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        <action id="a40">
            <when state="none" output="t"/>
            <when state="Akut" output="ĺ"/>
            <when state="Ogonek/Komma" output="ļ"/>
            <when state="Punkt" output="&#x140;"/>
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        <action id="a41">
            <when state="none" output="y"/>
            <when state="Akut" output="&#xFD;"/>
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            <when state="Ebene3" output="@"/>
            <when state="Gravis" output="ỳ"/>
            <when state="Krousek" output="ẙ"/>
            <when state="Umlaut/Trema" output="ÿ"/>
            <when state="Zirkumflex" output="ŷ"/>
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        <action id="a42">
            <when state="none" output="ü"/>
            <when state="Punkt" output="&#x17C;"/>
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            <when state="none" output="y"/>
            <when state="Doppelakut" output="&#x201A;"/>
            <when state="Punkt" output="&#x2026;"/>
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        <action id="a44">
            <when state="none" output=""/>
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            <when state="Punkt" output="&#x2026;"/>
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            <when state="none" output="$"/>
            <when state="Doppelakut" output="&#x201A;"/>
            <when state="Punkt" output="&#x2026;"/>
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        <action id="a46">
            <when state="none" next="Zirkumflex"/>
            <when state="Ebene3" next="Krousek"/>
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            <when state="Ebene3" output="+"/>
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            <when state="Ogonek/Komma" output="ç"/>
            <when state="Zirkumflex" output="ĉ"/>
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            <when state="none" output=","/>
            <when state="Ebene3" output="&#x0022;"/>
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            <when state="Ebene3" output=":"/>
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            <when state="none" output="."/>
            <when state="Ebene3" output="&#x0027;"/>
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        <action id="f">
            <when state="none" output="f"/>
            <when state="Ebene3" output="="/>
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        <action id="g">
            <when state="none" output="g"/>
            <when state="Akut" output="ǵ"/>
            <when state="Bogen" output="ğ"/>
            <when state="Ebene3" output="&#x003e;"/>
            <when state="Hacek" output="ǧ"/>
            <when state="Ogonek/Komma" output="ģ"/>
            <when state="Zirkumflex" output="ĝ"/>
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        <action id="h">
            <when state="none" output="h"/>
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            <when state="Ebene3" output="&#x003c;"/>
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            <when state="Umlaut/Trema" output="ḧ"/>
            <when state="Zirkumflex" output="ĥ"/>
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        <action id="j">
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            <when state="Ebene3" output=";"/>
            <when state="Hacek" output="ǰ"/>
            <when state="Zirkumflex" output="ĵ"/>
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        <action id="k">
            <when state="none" output="k"/>
            <when state="Ebene3" output="!"/>
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            <when state="Ogonek/Komma" output="ķ"/>
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        <action id="m">
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            <when state="Ebene3" output="%"/>
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        <action id="p">
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            <when state="Ebene3" output="~"/>
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            <when state="Ebene3" output="&#x0026;"/>
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        <action id="r">
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            <when state="Akut" output="ŕ"/>
            <when state="Ebene3" output=")"/>
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            <when state="Ogonek/Komma" output="ŗ"/>
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        <action id="s">
            <when state="none" output="s"/>
            <when state="Akut" output="ś"/>
            <when state="Ebene3" output="?"/>
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            <when state="Ogonek/Komma" output="ş"/>
            <when state="Zirkumflex" output="ŝ"/>
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        <action id="t">
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            <when state="Ebene3" output="-"/>
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            <when state="Ogonek/Komma" output="ţ"/>
            <when state="Umlaut/Trema" output="ẗ"/>
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        <action id="v">
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            <when state="Ebene3" output="_"/>
            <when state="Tilde" output="ṽ"/>
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        <action id="w">
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            <when state="Ebene3" output="^"/>
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            <when state="Zirkumflex" output="ŵ"/>
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        <action id="x">
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            <when state="Umlaut/Trema" output="ẍ"/>
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        <action id="§">
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            <when state="Ebene3" output="₂"/>
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        <action id="«">
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            <when state="Ebene3" output="♂"/>
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        <action id="°">
            <when state="none" output="°"/>
            <when state="Ebene3" output="₁"/>
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        <action id="»">
            <when state="none" output="»"/>
            <when state="Ebene3" output="♀"/>
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        <action id="Ö">
            <when state="none" output="Ö"/>
            <when state="Ebene3" output="ϵ"/>
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        <action id="Ü">
            <when state="none" output="Ü"/>
            <when state="Hacek" output="Ǚ"/>
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        <action id="ö">
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            <when state="Ebene3" output="$"/>
            <when state="Umlaut/Trema" output="ö"/>
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        <action id="ü">
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            <when state="Ebene3" output="#"/>
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            <when state="Umlaut/Trema" output="ü"/>
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        <action id="˚">
            <when state="none" next="Krousek"/>
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        <action id="ẞ">
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            <when state="Ebene3" output="ς"/>
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        <action id="–">
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            <when state="Ebene3" output="ρ"/>
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        <action id="—">
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            <when state="Ebene3" output="‑"/>
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            <when state="Ebene3" output="⟩"/>
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        <action id="”">
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            <when state="Ebene3" output="₀"/>
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        <action id="„">
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            <when state="Ebene3" output="⟨"/>
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        <action id="•">
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            <when state="Ebene3" output="ϑ"/>
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        <action id="€">
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            <when state="Ebene3" output="κ"/>
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        <action id="ℓ">
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        <when state="Akut2" output="&#xB4;"/>
        <when state="Bogen" output="˘"/>
        <when state="Doppelakut" output="&#x22;"/>
        <when state="Ebene3" output=""/>
        <when state="Ebene6" output=""/>
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        <when state="Hacek" output="ˇ"/>
        <when state="Krousek" output="˚"/>
        <when state="Ogonek/Komma" output="¸"/>
        <when state="Punkt" output="&#xB7;"/>
        <when state="Schrägstrich" output="/"/>
        <when state="Tilde" output="˜"/>
        <when state="Tilde2" output="~"/>
        <when state="Umlaut/Trema" output="¨"/>
        <when state="Zirkumflex" output="^"/>
        <when state="übergesetzte Cedille" output="῾"/>
    </terminators>
</keyboard>
